Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
22 |
Invited to take part in a controversial event or exhibition that injures Mazie Ward's social standing. |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
26 |
Mazie Ward is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
26 |
Became a Army (Cavalry) with the new title Private. |
3 |
27 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Became a Citizen (Colonist). |
4 |
30 |
Mazie Ward befriend a superior in the corporation or the colony. |
4 |
31 |
Promoted to Citizen (Colonist) rank 1. |
5 |
31 |
Continued as Citizen (Colonist). |
5 |
34 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
34 |
Became a Scout (Explorer). |
6 |
35 |
Mazie Ward's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
6 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
38 |
Became a Merchant (Free Trader). |
7 |
40 |
Make an unexpected connection outside Mazie Ward's normal circles. Gain a Contact. |
8 |
42 |
Voluntarily left Free Trader |
8 |
42 |
Entered Merchant Academy with the Business curriculum. |
8 |
45 |
War breaks out, triggering a mandatory draft. |
8 |
45 |
Dropped out of the merchant academy. |
9 |
45 |
Switched to Army (Army Support) with the new title Private and previous rank. |
9 |
49 |
Assigned to an urbanised planet torn by war. |
10 |
49 |
Continued as Army (Army Support). |
10 |
53 |
Commanding officer takes an interest in Mazie Ward's career. |
10 |
53 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
11 |
53 |
Voluntarily left Army Support |
11 |
53 |
Became a Drifter (Barbarian). |
11 |
55 |
Attacked by enemies and injured. |
11 |
55 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
55 |
Gain Enemy if Mazie Ward don't already have one. |
11 |
57 |
Promoted to Drifter (Barbarian) rank 1. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Drifter (Barbarian). |
12 |
59 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Retired. |
13 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |