Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Join a social movement. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Failed to qualify for Journalist (Entertainer). |
2 |
28 |
Became a Drifter (Scavenger). |
2 |
30 |
Melba Burton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
30 |
Submitted to the draft. |
3 |
30 |
Became a Scout (Surveyor). |
3 |
34 |
Melba Burton's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
4 |
34 |
Attempted to change assignments. |
4 |
34 |
Failed to qualify for Courier (Scout). |
4 |
34 |
Continued as Scout (Surveyor). |
4 |
35 |
Melba Burton survey an alien world. |
5 |
38 |
Continued as Scout (Surveyor). |
5 |
41 |
Melba Burton's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
42 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
42 |
Continued as Scout (Surveyor). |
6 |
46 |
When dealing with an alien race, Melba Burton botch an opportunity to gather extra intelligence about them. |
6 |
46 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
46 |
Forced to muster out. |
7 |
46 |
Became a Merchant (Broker). |
7 |
50 |
Make an unexpected connection outside Melba Burton's normal circles. Gain a Contact. |
8 |
50 |
Continued as Merchant (Broker). |
8 |
52 |
Make an unexpected connection outside Melba Burton's normal circles. Gain a Contact. |
9 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
54 |
Retired at age 54. |
9 |
54 |
Continued as Merchant (Broker). |
9 |
58 |
Embroiled in legal trouble. |
9 |
58 |
Promoted to Merchant (Broker) rank 1. |
10 |
58 |
Continued as Merchant (Broker). |
10 |
62 |
Gained a contact. |
10 |
62 |
Promoted to Merchant (Broker) rank 2. |
11 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |