Mollie Hoddle  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 63 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 9 (1) 1 (-2)111691
Secretive
 
Skills
Admin 2
Advocate 0
Astrogation 0
Athletics (Strength) 2
Broker 1
Carouse 0
Drive 0
Gun Combat 0
Jack-of-All-Trades 1
Language 0
Mechanic 0
Melee (Unarmed) 1
Pilot 0
Profession (Sports/Golf) 1
Profession (Hostile Environment/Low-G) 1
Science (Robotic Sciences) 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Citizen Corporate 01
Drifter Barbarian 02
Drifter Wanderer 02
Prisoner Fixer 24
Prisoner Thug 02
 
Name Type Affinity Enmity Power Influence Species
Enoch McKee Enemy 0 3 0 0 Dynchia, Imperium (M/31)
 
Term Age History
1 18 Became a Scout (Explorer).
1 22 Psychologically damaged by Mollie Hoddle's time in the scouts.
2 22 Became a Citizen (Corporate).
2 26 Scarred. Owe 2,500 for medical bills.
3 26 Failed to qualify for Physician (Scholar).
3 26 Became a Drifter (Barbarian).
3 29 Betrayed by a friend. One of Mollie Hoddle's Contacts or Allies betrays Mollie Hoddle, ending Mollie Hoddle's career. That Contact or Ally becomes a Rival or Enemy.
4 29 Failed to qualify for Scientist (Scholar).
4 29 Switched to Drifter (Wanderer).
4 32 Lost eye or limb. Owe 5,000 for medical bills.
5 32 Failed to qualify for Free Trader (Merchant).
5 32 Returned to Drifter (Barbarian).
5 35 Mollie Hoddle do not know what happened to Mollie Hoddle. There is a gap in Mollie Hoddle's memory.
6 35 Failed to qualify for Broker (Merchant).
6 35 Returned to Drifter (Wanderer).
6 37 Attempted a risky adventure and was sent to prison.
7 39 Became a Prisoner (Fixer).
7 40 Accused of assaulting a prison guard.
8 43 Switched to Prisoner (Thug) with previous rank.
8 47 A guard takes a dislike to Mollie Hoddle.
9 47 Returned to Prisoner (Fixer).
9 48 Assigned to difficult or backbreaking labour.
9 51 Promoted to Prisoner (Fixer) rank 1.
10 51 Aging Crisis. Owe 30,000 for medical bills.
10 51 Retired at age 51.
10 51 Returned to Prisoner (Thug).
10 54 Beaten by a prison gang.
10 54 Injured. Fully recovered. Owe 5,000 for medical bills.
11 55 Aging Crisis. Owe 50,000 for medical bills.
11 55 Returned to Prisoner (Fixer).
11 57 Defeated a prison gang. Gain an Enemy.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 59 Continued as Prisoner (Fixer).
12 60 Vocational Training.
12 63 Promoted to Prisoner (Fixer) rank 2.
13 63 Aging Crisis. Owe 30,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙