Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Expand the field of Profession (Scrounging), but gain a Rival in Myrtice Kinghead's former tutor. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Failed to qualify for Corporate (Citizen). |
2 |
27 |
Became a Drifter (Scavenger). |
2 |
28 |
Lost eye or limb. Owe 5,000 for medical bills. |
3 |
28 |
Became a Scout (Surveyor). |
3 |
32 |
Myrtice Kinghead's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
32 |
Failed to qualify for Pirate (Rogue). |
4 |
32 |
Switched to Drifter (Wanderer). |
4 |
36 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
39 |
Myrtice Kinghead is sent to a new community or parish to preach The Word among the poor. |
6 |
40 |
Continued as Believer (Mainstream Believer). |
6 |
44 |
Someone more charismatic but less devout than Myrtice Kinghead has become Myrtice Kinghead's superior. |
7 |
44 |
Continued as Believer (Mainstream Believer). |
7 |
46 |
Myrtice Kinghead secretly provide religious rites for a dying leader or noble, although they do not share Myrtice Kinghead's faith. Gain an Ally in the family and a Rival who disagrees with Myrtice Kinghead's choice. |
8 |
48 |
Continued as Believer (Mainstream Believer). |
8 |
51 |
Myrtice Kinghead retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
52 |
Forced to muster out. |
9 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
52 |
Retired at age 52. |
9 |
52 |
Retired. |
9 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
57 |
Moved to a new world. |
11 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |