Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Nevada Remmington run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Became a Rogue (Enforcer). |
4 |
31 |
A job goes wrong, forcing Nevada Remmington to flee off-planet. |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
32 |
Nevada Remmington do not know what happened to Nevada Remmington. There is a gap in Nevada Remmington's memory. |
6 |
32 |
Became a Entertainer (Artist). |
6 |
36 |
Spend time with an alien race. Gain a contact. |
6 |
36 |
Promoted to Entertainer (Artist) rank 1. |
7 |
36 |
Continued as Entertainer (Artist). |
7 |
39 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
7 |
40 |
Promoted to Entertainer (Artist) rank 2. |
8 |
40 |
Continued as Entertainer (Artist). |
8 |
44 |
Nevada Remmington is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
9 |
44 |
Became a Scout (Courier). |
9 |
45 |
When dealing with an alien race, Nevada Remmington have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
10 |
48 |
Continued as Scout (Courier). |
10 |
51 |
When dealing with an alien race, Nevada Remmington have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Scout (Courier). |
11 |
53 |
Serve as the courier for an important message from the Imperium. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Continued as Scout (Courier). |
12 |
60 |
Victim of a crime |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |