Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
20 |
Spent the college years partying. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
34 |
A good deal ensures Nonie Harper is living the high life for a few years. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
38 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 4. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
42 |
Promoted to Merchant (Free Trader) rank 5. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
43 |
Imperial trade restrictions force Nonie Harper out of business. |
8 |
43 |
Failed to qualify for Law Enforcement (Agent). |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
47 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
48 |
Nonie Harper run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Failed to qualify for Field Researcher (Scholar). |
10 |
48 |
Submitted to the draft. |
10 |
48 |
Became a Scout (Courier). |
10 |
52 |
Perform an exemplary service for the scouts. |
10 |
52 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
11 |
52 |
Voluntarily left Courier |
11 |
52 |
Became a Entertainer (Performer). |
11 |
53 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
11 |
56 |
Promoted to Entertainer (Performer) rank 1. |
12 |
56 |
Continued as Entertainer (Performer). |
12 |
59 |
Join homeworld’s celebrity circles |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Retired at age 60. |