Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
When dealing with an alien race, Ora Oakden botch an opportunity to gather extra intelligence about them. |
1 |
20 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Serve as the courier for an important message from the Imperium. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
When dealing with an alien race, Ora Oakden botch an opportunity to gather extra intelligence about them. |
3 |
29 |
Psychologically damaged by Ora Oakden's time in the scouts. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Continued as Scout (Courier). |
5 |
38 |
Accused of a crime |
6 |
38 |
Became a Prisoner (Fixer). |
6 |
41 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
42 |
Continued as Prisoner (Fixer). |
7 |
43 |
Defeated a prison gang. Gain an Enemy. |
8 |
46 |
Switched to Prisoner (Inmate) with previous rank. |
8 |
47 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
50 |
Returned to Prisoner (Fixer). |
9 |
53 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
54 |
Switched to Prisoner (Thug) with previous rank. |
10 |
56 |
Disgraced. Word of Ora Oakden's criminal past reaches Ora Oakden's homeworld. |
11 |
58 |
Returned to Prisoner (Fixer). |
11 |
61 |
Defeated a prison gang. Gain an Enemy. |