Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Betrayed by a friend. One of Osa Martin's Contacts or Allies betrays Osa Martin, ending Osa Martin's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Army (Army Support) with the new title Private. |
2 |
23 |
Surrounded and outnumbered by the enemy, Osa Martin hold out until relief arrives. |
2 |
23 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
3 |
23 |
Voluntarily left Army Support |
3 |
23 |
Returned to Drifter (Scavenger). |
3 |
24 |
Attacked by enemies that Osa Martin easily defeat. |
3 |
24 |
Gain Enemy if Osa Martin don't already have one. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
29 |
Attacked by enemies that Osa Martin easily defeat. |
4 |
29 |
Gain Enemy if Osa Martin don't already have one. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
33 |
Osa Martin run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Became a Citizen (Colonist). |
7 |
37 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
37 |
Failed to qualify for Surveyor (Scout). |
8 |
37 |
Submitted to the draft. |
8 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
39 |
Embroiled in legal trouble. |
8 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
41 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Continued as Merchant (Merchant Marine). |
9 |
45 |
Make an unexpected connection outside Osa Martin's normal circles. Gain a Contact. |
9 |
45 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
45 |
Continued as Merchant (Merchant Marine). |
10 |
48 |
A new romantic starts. Gain an Ally. |
10 |
49 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
49 |
Continued as Merchant (Merchant Marine). |
11 |
52 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
11 |
53 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
53 |
Continued as Merchant (Merchant Marine). |
12 |
57 |
A good deal ensures Osa Martin is living the high life for a few years. |
12 |
57 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
Continued as Merchant (Merchant Marine). |
13 |
60 |
Befriend a useful ally in one sphere. Gain an Ally. |
13 |
61 |
Forced to muster out. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |