Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Nearly killed. Owe 45,000 for medical bills. |
2 |
20 |
Failed to qualify for Colonist (Citizen). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Failed to qualify for Star Marine (Marine). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
28 |
Suffer from a life-threatening illness. |
5 |
28 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
Embroiled in legal trouble. |
6 |
32 |
Continued as Merchant (Merchant Marine). |
6 |
35 |
Smuggle illegal items onto a planet. |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
44 |
Forced to muster out. |
9 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
48 |
Ottie Maiden aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
52 |
A new romantic starts. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Moved to a new world. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Victim of a crime. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |