Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
2 |
21 |
Became a Merchant (Broker). |
2 |
22 |
Good fortune |
3 |
25 |
Continued as Merchant (Broker). |
3 |
28 |
A good deal ensures Pattie Wood is living the high life for a few years. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
32 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
33 |
Promoted to Merchant (Broker) rank 1. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
36 |
Pattie Wood's business or ship thrives. |
5 |
37 |
Promoted to Merchant (Broker) rank 2. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
38 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
38 |
Became a Rogue (Thief). |
7 |
39 |
Backstab a fellow rogue for personal gain. |
7 |
42 |
Promoted to Rogue (Thief) rank 1. |
8 |
42 |
Voluntarily left Thief |
8 |
42 |
Became a Entertainer (Performer). |
8 |
44 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
9 |
44 |
Became a Drifter (Scavenger). |
9 |
47 |
Lost eye or limb. |
10 |
47 |
Died at age 47 |