Retired Lieutenant Ray Barrett  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 63 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 6 (0) 8 (0)111A68
Sadistic
 
Skills
Admin 0
Athletics 0
Carouse 1
Drive (Hovercraft) 1
Drive (Wheel) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Flyer (Grav) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Leadership 1
Melee (Striking) 1
Persuade 1
Pilot 0
Recon 1
Seafarer 0
Steward 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Lieutenant1 / 01
Drifter Scavenger 01
Scout Courier Scout12
Citizen Colonist Settler23
Drifter Barbarian 01
Believer Missionary/Humanitarian Junior Project Worker03
Retired 01
 
EducationGraduated
Army Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Jonnie Rose Ally 4 0 1 3 Dynchia (M/55)
Fanny Risewell Enemy 1 2 2 4 Happrhani (F/37)
Forgiveness.
Ken Marsden Ally 3 0 3 2 Luriani (M/39)
Ken Marsden is diminished in both power and influence.
 
Term Age History
1 18 Entered Military Academy(Army Academy)
1 19 Spent the college years partying.
1 22 Graduated with honors.
2 22 Became a Army (Infantry) with the new title Private.
2 22 Commissioned in Army (Infantry) with the new title Lieutenant.
2 23 Severely injured. Fully recovered. Owe 7,500 for medical bills.
3 23 Failed to qualify for Colonist (Citizen).
3 23 Became a Drifter (Scavenger).
3 26 Betrayed by a friend. One of Ray Barrett's Contacts or Allies betrays Ray Barrett, ending Ray Barrett's career. That Contact or Ally becomes a Rival or Enemy.
4 26 Became a Scout (Courier).
4 28 Birth or Death involving a family member or close friend.
5 30 Attempted to change assignments.
5 30 Failed to qualify for Explorer (Scout).
5 30 Continued as Scout (Courier).
5 32 A new romantic starts. Gain an Ally.
5 34 Promoted to Scout (Courier) rank 1 with the new title Scout.
6 34 Voluntarily left Courier
6 34 Became a Citizen (Colonist).
6 35 Ray Barrett befriend a superior in the corporation or the colony.
6 38 Promoted to Citizen (Colonist) rank 1.
7 38 Continued as Citizen (Colonist).
7 41 Ray Barrett gain experience in a technical field as a computer operator or surveyor.
7 42 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
8 42 Continued as Citizen (Colonist).
8 44 Life ruined by a criminal gang. Gain the gang as an Enemy
9 44 Failed to qualify for Explorer (Scout).
9 44 Switched to Drifter (Barbarian).
9 47 Suffer from a life-threatening illness.
10 47 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 49 Someone more charismatic but less devout than Ray Barrett has become Ray Barrett's superior.
11 51 Continued as Believer (Missionary/Humanitarian).
11 52 Ray Barrett refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ray Barrett's faith.
12 55 Aging Crisis. Owe 30,000 for medical bills.
12 55 Retired at age 55.
12 55 Continued as Believer (Missionary/Humanitarian).
12 56 Ray Barrett accepted an offer of inducements to betray Ray Barrett's faith. Gain 580,000 in cash.
13 59 Aging Crisis. Owe 50,000 for medical bills.
13 59 Retired.
13 62 A new romantic starts. Gain an Ally.
14 63 Aging Crisis. Owe 50,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙