Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Kicked out of military academy. |
2 |
22 |
Became a Merchant (Broker). |
2 |
25 |
Severely injured. Fully recovered. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
37 |
Imperial trade restrictions force Sammie Morris out of business. |
6 |
37 |
Became a Agent (Intelligence). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
41 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
41 |
Continued as Agent (Intelligence). |
7 |
44 |
Rewarded for a successful mission. |
7 |
45 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
8 |
45 |
Continued as Agent (Intelligence). |
8 |
48 |
Accepted a deal with criminal or other figure under investigation. |
9 |
48 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
52 |
Gained a contact. |
10 |
52 |
Continued as Believer (Mainstream Believer). |
10 |
55 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Believer (Mainstream Believer). |
11 |
57 |
Sammie Morris accepted an offer of inducements to betray Sammie Morris's faith. Gain 460,000 in cash. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |