Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
A good deal ensures Susie Howlett is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
A good deal ensures Susie Howlett is living the high life for a few years. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
39 |
Susie Howlett is sent to a new community or parish to preach The Word among the poor. |
6 |
42 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
42 |
Continued as Believer (Holy Warrior). |
7 |
45 |
Opponents of Susie Howlett's belief system ambush Susie Howlett. |
7 |
45 |
Injured. |
8 |
45 |
Became a Scout (Surveyor). |
8 |
48 |
Susie Howlett's ship is ambushed by enemy vessels. Susie Howlett successfully ran to the jump point. |
9 |
49 |
Continued as Scout (Surveyor). |
9 |
52 |
Susie Howlett's ship is damaged, and Susie Howlett have to hitch-hike Susie Howlett's way back across the stars to the nearest scout base. |
9 |
52 |
Gain 4 Contacts. Gain 3 Enemies. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Retired. |
10 |
56 |
A new romantic starts. Gain an Ally. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |