Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Sylvia Murphy's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sylvia Murphy fail to help. Gain an Enemy. |
1 |
19 |
Sylvia Murphy have no idea what happened to Sylvia Murphy – they found Sylvia Murphy's ship drifting on the fringes of friendly space. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Failed to qualify for Merchant Academy. |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
28 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
4 |
28 |
Became a Agent (Corporate Agent). |
4 |
31 |
Accused of a crime |
4 |
32 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
32 |
Became a Prisoner (Inmate). |
5 |
33 |
Special Duty. |
6 |
36 |
Switched to Prisoner (Thug) with previous rank. |
6 |
40 |
Accused of assaulting a prison guard. |
7 |
40 |
Continued as Prisoner (Thug). |
7 |
43 |
Persecuted by a prison gang. |
8 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Returned to Prisoner (Inmate). |
8 |
47 |
Lost eye or limb. Owe 5,000 for medical bills. |
9 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
48 |
Switched to Prisoner (Fixer) with previous rank. |
9 |
52 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Returned to Prisoner (Thug). |
10 |
53 |
Joined a prison gang |
11 |
56 |
Continued as Prisoner (Thug). |
11 |
58 |
Accused of assaulting a prison guard. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |