Retired Agent Taylor Connell  

Species Age Sex Str Dex End Int Edu SocUPP
Cafadan 63 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) 11 (1)11147B
Slovenly
 
Skills
Admin 1
Advocate 1
Animals 0
Broker 0
Carouse 0
Deception 1
Diplomat 0
Drive (Mole) 1
Flyer (Rotor) 1
Gun Combat 0
Investigate 0
Melee (Blade) 1
Recon 1
Seafarer 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Agent Intelligence Agent12
Drifter Barbarian 12
Drifter Wanderer 01
Merchant Merchant Marine Crewman02
Noble Dilettante Wastrel01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Rolla Peaton Contact 1 0 0 3 Cafadan (M/40)
Walton McCnaghty Contact 1 1 2 0 Irhadre (M/48)
Walton McCnaghty's influence is diminished.
Ourrkharrghru Urskaueng Rival 1 2 0 3 Vargr, Imperium (F/89)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 22 Advanced training in a specialist field.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 23 Taylor Connell's work ends up coming home with Taylor Connell, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 23 Failed to qualify for Cavalry (Army).
3 23 Became a Drifter (Barbarian).
3 26 Moved to a new world.
3 27 Promoted to Drifter (Barbarian) rank 1.
4 27 Continued as Drifter (Barbarian).
4 31 Suffer from a life-threatening illness.
5 31 Failed to qualify for Courier (Scout).
5 31 Switched to Drifter (Wanderer).
5 32 Severely injured. Fully recovered. Owe 10,000 for medical bills.
6 32 Failed to qualify for Corporate (Citizen).
6 32 Submitted to the draft.
6 32 Became a Merchant (Merchant Marine) with the new title Crewman.
6 35 Make an unexpected connection outside Taylor Connell's normal circles. Gain a Contact.
7 36 Continued as Merchant (Merchant Marine).
7 37 Make an unexpected connection outside Taylor Connell's normal circles. Gain a Contact.
8 40 Voluntarily left Merchant Marine
8 40 Became a Noble (Dilettante) with the new title Wastrel.
8 43 Become deeply involved in politics on Taylor Connell's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
8 44 Forced to muster out.
9 44 Aging Crisis. Owe 20,000 for medical bills.
9 44 Retired at age 44.
9 44 Retired.
9 48 Betrayal. Convert an Ally into a Rival or Enemy.
10 49 Moved to a new world.
11 52 Aging Crisis. Owe 40,000 for medical bills.
11 55 Moved to a new world.
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 59 Good fortune.
13 60 Aging Crisis. Owe 40,000 for medical bills.
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