Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attacked by enemies that Winona Batt easily defeat. |
1 |
21 |
Gain Enemy if Winona Batt don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Attacked by enemies that Winona Batt easily defeat. |
2 |
23 |
Gain Enemy if Winona Batt don't already have one. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Gained a contact. |
4 |
30 |
Continued as Drifter (Wanderer). |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Encounter a Psionic institute. |
5 |
36 |
Tested for psionic powers |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Became a Psion (Adept). |
6 |
39 |
Refuse to misuse powers for personal gain. |
6 |
42 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
7 |
42 |
Continued as Psion (Adept). |
7 |
46 |
Pick up potentially useful information using Winona Batt's psychic powers. |
8 |
46 |
Voluntarily left Adept |
8 |
46 |
Became a Agent (Intelligence). |
8 |
49 |
Go undercover to investigate an enemy. |
8 |
49 |
A police detective or rival criminal forces Winona Batt to flee and vows to hunt Winona Batt down. Gain an Enemy. |
9 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Continued as Agent (Intelligence). |
9 |
51 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
54 |
Winona Batt have been following false teachings! |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Retired. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |