Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Befriended by a senior agent. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Established a network of contacts. Gain 2 contacts. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
33 |
Became a Rogue (Thief). |
5 |
35 |
Arrested |
6 |
35 |
Became a Prisoner (Fixer). |
6 |
38 |
Offended a prison gang Zada Head tried to join. Gain an Enemy. |
6 |
39 |
Promoted to Prisoner (Fixer) rank 1. |
6 |
39 |
Paroled from prison. |
7 |
39 |
Switched to Rogue (Pirate) with the new title Lackey and previous rank. |
7 |
41 |
Zada Head commit a legendary crime. |
7 |
43 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
8 |
43 |
Continued as Rogue (Pirate). |
8 |
45 |
Involved in the planning of an impressive heist. |
8 |
47 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
9 |
47 |
Voluntarily left Pirate |
9 |
47 |
Became a Drifter (Wanderer). |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Drifter (Wanderer). |
10 |
52 |
Find valuable salvage. |
10 |
55 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Continued as Drifter (Wanderer). |
11 |
56 |
Spend time with an alien race. Gain a contact. |
11 |
59 |
Forced to muster out. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
62 |
Opponents of Zada Head's belief system ambush Zada Head. |
12 |
62 |
Lost eye or limb. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |