Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
21 |
Advanced training in a specialist field |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Cavalry) with previous rank. |
2 |
26 |
Assigned to an urbanised planet torn by war. |
2 |
26 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Voluntarily left Cavalry |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
29 |
Zena Batt foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
30 |
Voluntarily left Line/Crew |
4 |
30 |
Became a Scout (Courier). |
4 |
34 |
Spend several years jumping from world to world in Zena Batt's scout ship. |
5 |
34 |
Continued as Scout (Courier). |
5 |
35 |
Zena Batt inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
35 |
Failed to qualify for Broker (Merchant). |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
36 |
Betrayed by a friend. One of Zena Batt's Contacts or Allies betrays Zena Batt, ending Zena Batt's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
37 |
Good fortune |
8 |
40 |
Continued as Believer (Missionary/Humanitarian). |
8 |
43 |
Good fortune |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
47 |
Zena Batt is caught in the periphery of a scandal. |
9 |
47 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
10 |
48 |
Continued as Believer (Missionary/Humanitarian). |
10 |
49 |
A notable academic consults with Zena Batt about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
52 |
Forced to muster out. |
11 |
52 |
Returned to Drifter (Barbarian). |
11 |
56 |
Zena Batt do not know what happened to Zena Batt. There is a gap in Zena Batt's memory. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Returned to Believer (Missionary/Humanitarian). |
12 |
59 |
Zena Batt secretly provide religious rites for a dying leader or noble, although they do not share Zena Batt's faith. Gain an Ally in the family and a Rival who disagrees with Zena Batt's choice. |
12 |
60 |
Forced to muster out. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |