Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
21 |
Assigned to work on a secret project for a patron or organisation. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
25 |
Entangled in a bureaucratic or legal morass that distracts Zula Credge from Zula Credge's work. |
2 |
26 |
Promoted to Scholar (Scientist) rank 2. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
30 |
Win a prestigious prize for Zula Credge's work. |
3 |
30 |
Promoted to Scholar (Scientist) rank 3. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scholar (Physician) with previous rank. |
4 |
33 |
Advanced training in a specialist field. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
38 |
Win a prestigious prize for Zula Credge's work. |
6 |
38 |
Continued as Scholar (Physician). |
6 |
42 |
Entangled in a bureaucratic or legal morass that distracts Zula Credge from Zula Credge's work. |
7 |
42 |
Continued as Scholar (Physician). |
7 |
44 |
Make a breakthrough in Zula Credge's field. |
7 |
46 |
Promoted to Scholar (Physician) rank 4. |
8 |
46 |
Continued as Scholar (Physician). |
8 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
50 |
Promoted to Scholar (Physician) rank 5. |
9 |
50 |
Voluntarily left Physician |
9 |
50 |
Failed to qualify for Merchant Academy. |
9 |
50 |
Submitted to the draft. |
9 |
50 |
Became a Scout (Explorer). |
9 |
52 |
Zula Credge's ship is damaged, and Zula Credge have to hitch-hike Zula Credge's way back across the stars to the nearest scout base. |
9 |
52 |
Gain 1 Contacts. Gain 3 Enemies. |
10 |
52 |
Failed to qualify for Performer (Entertainer). |
10 |
52 |
Became a Drifter (Scavenger). |
10 |
56 |
Zula Credge run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Retired. |
11 |
59 |
Gained a contact. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |