Retired Initiate Aengkoan Lalknoknorr  

Species Age Sex Str Dex End Int Edu SocUPP
Vargr, Imperium 64 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 11 (1) 5 (-1)1116B5
Dreamer
 
Skills
Admin 1
Advocate 1
Athletics 0
Broker 2
Carouse 0
Deception 0
Drive 0
Electronics (Sensors) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Language 0
Mechanic 1
Medic 0
Melee (Blade) 1
Persuade 0
Profession (Colonist) 0
Recon 2
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 1
Streetwise 0
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Marine Support Marine01
Merchant Broker 12
Drifter Scavenger 01
Army Cavalry Lance Corporal12
Drifter Barbarian 03
Believer Mainstream Believer Initiate11
Retired 04
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Ug Engvuethaz Uthgoeg Contact 2 1 4 0 Vargr, Imperium (F/32)
Aeiksrae Ikkodh Contact 0 1 0 2 Vargr, Imperium (F/49)
Foster Green Contact 1 1 0 1 Traltar (M/70)
Foster Green is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Failed to qualify for Field Researcher (Scholar).
1 18 Submitted to the draft.
1 18 Became a Marine (Marine Support) with the new title Marine.
1 21 Aengkoan Lalknoknorr is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
2 21 Became a Merchant (Broker).
2 23 Make an unexpected connection outside Aengkoan Lalknoknorr's normal circles. Gain a Contact.
2 25 Promoted to Merchant (Broker) rank 1.
3 25 Continued as Merchant (Broker).
3 27 Severely injured. Fully recovered. Owe 10,000 for medical bills.
4 27 Failed to qualify for Artist (Entertainer).
4 27 Became a Drifter (Scavenger).
4 29 Aengkoan Lalknoknorr run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 29 Became a Army (Cavalry) with the new title Private.
5 31 Assigned to a peacekeeping role.
5 33 Forced to continue current assignment
5 33 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
6 33 Continued as Army (Cavalry).
6 35 Lightly injured, no permanent damage. Fully recovered.
7 35 Failed to qualify for Free Trader (Merchant).
7 35 Switched to Drifter (Barbarian).
7 36 Betrayed by a friend. One of Aengkoan Lalknoknorr's Contacts or Allies betrays Aengkoan Lalknoknorr, ending Aengkoan Lalknoknorr's career. That Contact or Ally becomes a Rival or Enemy.
8 36 Entered Merchant Academy with the Business curriculum.
8 38 Suffered a deep tragedy.
8 38 Dropped out of the merchant academy.
9 38 Continued as Drifter (Barbarian).
9 42 Find Ancient Technology.
10 42 Continued as Drifter (Barbarian).
10 43 Aengkoan Lalknoknorr do not know what happened to Aengkoan Lalknoknorr. There is a gap in Aengkoan Lalknoknorr's memory.
11 43 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 44 Aengkoan Lalknoknorr retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 47 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 47 Aging Crisis. Owe 40,000 for medical bills.
12 47 Retired at age 47.
12 47 Voluntarily left Mainstream Believer
12 47 Retired.
12 50 Good fortune.
13 51 Aging Crisis. Owe 40,000 for medical bills.
13 55 Gained a contact.
14 55 Aging Crisis. Owe 40,000 for medical bills.
14 56 Gained a contact.
15 59 Aging Crisis. Owe 50,000 for medical bills.
15 62 Moved to a new world.
16 63 Aging Crisis. Owe 60,000 for medical bills.
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