Retired Project Leader Albertine Clark  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 64 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 8 (0) 10 (1)11128A
Stately, Snob
 
Skills
Athletics 0
Carouse 2
Deception 1
Diplomat 0
Drive (Walker) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Medic 0
Melee (Blade) 1
Persuade 3
Profession (Worker/Religion) 2
Recon 0
Science (Social Sciences/Belief) 1
Stealth 0
Steward 1
Streetwise 2
Survival 0
Tactics 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Merchant Merchant Marine 4th Officer25
Marine Star Marine Marine01
Drifter Scavenger 01
Believer Missionary/Humanitarian Project Leader34
 
Name Type Affinity Enmity Power Influence Species
Mike Eade Contact 1 2 3 5 Libert (M/18)
An incident occured.
Ester Alexander Ally 4 0 2 1 Irhadre (F/36)
Ester Alexander fell on hard times.
Willard Banks Enemy 0 3 0 0 Irhadre (M/52)
Eldridge Ramirez Ally 6 0 2 5 Kargol (M/64)
Eldridge Ramirez gained influence with the character’s assistance.
Bailey Price Ally 3 0 3 1 Irhadre (M/38)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 19 Albertine Clark do not know what happened to Albertine Clark. There is a gap in Albertine Clark's memory.
2 19 Became a Merchant (Merchant Marine) with the new title Crewman.
2 23 Embroiled in legal trouble.
3 23 Continued as Merchant (Merchant Marine).
3 24 Make an unexpected connection outside Albertine Clark's normal circles. Gain a Contact.
3 27 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 27 Continued as Merchant (Merchant Marine).
4 31 Befriend a useful ally in one sphere. Gain an Ally.
4 31 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 31 Continued as Merchant (Merchant Marine).
5 33 Good fortune
6 35 Continued as Merchant (Merchant Marine).
6 38 Given advanced training in a specialist field
6 39 Forced to muster out.
7 39 Failed to qualify for Physician (Scholar).
7 39 Submitted to the draft.
7 39 Became a Marine (Star Marine) with the new title Marine.
7 42 Albertine Clark is ordered to take part in a black ops mission that goes against Albertine Clark's conscience. Gain the lone survivor as an Enemy.
8 42 Failed to qualify for Free Trader (Merchant).
8 42 Switched to Drifter (Scavenger).
8 45 Injured. Fully recovered. Owe 5,000 for medical bills.
9 45 Aging Crisis. Owe 30,000 for medical bills.
9 45 Retired at age 45.
9 45 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 47 Albertine Clark is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
9 49 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 49 Aging Crisis. Owe 10,000 for medical bills.
10 49 Continued as Believer (Missionary/Humanitarian).
10 52 Albertine Clark is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
10 53 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
11 53 Aging Crisis. Owe 50,000 for medical bills.
11 53 Continued as Believer (Missionary/Humanitarian).
11 56 Albertine Clark is sent to a new community or parish to preach The Word among the poor.
12 57 Aging Crisis. Owe 60,000 for medical bills.
12 57 Continued as Believer (Missionary/Humanitarian).
12 60 Albertine Clark is sent to a new community or parish to preach The Word among the poor.
12 61 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
13 61 Aging Crisis. Owe 30,000 for medical bills.
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