Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Make an unexpected connection outside Alexa Saxon's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Imperial trade restrictions force Alexa Saxon out of business. |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
26 |
Find valuable salvage. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
29 |
Attacked by enemies and injured. |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
29 |
Gain Enemy if Alexa Saxon don't already have one. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
33 |
Find valuable salvage. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Voluntarily left Wanderer |
6 |
36 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
37 |
Good fortune |
7 |
40 |
Continued as Rogue (Pirate). |
7 |
41 |
Alexa Saxon spend months in the dangerous criminal underworld. |
7 |
44 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
8 |
44 |
Continued as Rogue (Pirate). |
8 |
45 |
Gained a contact. |
8 |
48 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
9 |
48 |
Voluntarily left Pirate |
9 |
48 |
Returned to Drifter (Wanderer). |
9 |
52 |
Alexa Saxon do not know what happened to Alexa Saxon. There is a gap in Alexa Saxon's memory. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
54 |
Alexa Saxon aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired. |
11 |
57 |
A new romantic starts. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |