Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
20 |
Expose or are involved in a scandal of some sort. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
22 |
Became a Merchant (Free Trader). |
3 |
24 |
Imperial trade restrictions force Amber Hall out of business. |
4 |
24 |
Became a Drifter (Scavenger). |
4 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
28 |
Voluntarily left Scavenger |
5 |
28 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
32 |
Amber Hall is caught in the periphery of a scandal. |
5 |
32 |
Demoted to Believer (Mainstream Believer) rank -1. |
6 |
32 |
Continued as Believer (Mainstream Believer). |
6 |
35 |
Moved to a new world. |
6 |
36 |
Promoted to Believer (Mainstream Believer) rank 0. |
7 |
36 |
Voluntarily left Mainstream Believer |
7 |
36 |
Returned to Merchant (Free Trader). |
7 |
40 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Continued as Merchant (Free Trader). |
8 |
44 |
Risk Amber Hall's fortune on a possibility lucrative deal and win. |
8 |
44 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
44 |
Continued as Merchant (Free Trader). |
9 |
47 |
Given advanced training in a specialist field |
9 |
48 |
Forced to muster out. |
10 |
48 |
Retired. |
10 |
50 |
A new romantic starts. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |