Retired Settler Ann Reekey  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 64 F 2 (-2) 1 (-2) 1 (-2) 9 (1) 9 (1) 9 (1)211999
Action Oriented, Diplomatic
 
Skills
Admin 0
Animals 0
Athletics 0
Carouse 3
Drive (Track) 1
Electronics 0
Explosives 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons (Artillery) 1
Jack-of-All-Trades 1
Language 0
Leadership 1
Medic 1
Melee (Blade) 1
Melee (Grapple) 1
Melee (Striking) 1
Pilot (Small Craft) 1
Recon 0
Stealth 0
Streetwise 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist Settler34
Marine Marine Support Marine04
Drifter Wanderer 01
Scout Explorer 01
Drifter Barbarian 12
Believer Holy Warrior Hopeful01
 
Name Type Affinity Enmity Power Influence Species
Same Rule Ally 3 0 3 0 Libert (M/31)
Same Rule is actually an organisation such as a political movement or modest sized business.
Same Rule has negatively life-changing event.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 22 Political upheaval strikes Ann Reekey's homeworld, and Ann Reekey is caught up in the revolution.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 25 Moved to a new world.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Continued as Citizen (Colonist).
3 29 Advanced training in a specialist field.
3 30 Promoted to Citizen (Colonist) rank 3.
4 30 Continued as Citizen (Colonist).
4 33 Hard times caused by a lack of interstellar trade costs Ann Reekey Ann Reekey's job.
5 33 Failed to qualify for Field Researcher (Scholar).
5 33 Submitted to the draft.
5 33 Became a Marine (Marine Support) with the new title Marine.
5 34 Advanced training in a specialist field
6 37 Continued as Marine (Marine Support).
6 39 A new romantic starts. Gain an Ally.
7 41 Attempted to change assignments.
7 41 Failed to qualify for Ground Assault (Marine).
7 41 Continued as Marine (Marine Support).
7 43 Advanced training in a specialist field
8 45 Continued as Marine (Marine Support).
8 47 Assigned to an assault on an enemy fortress.
8 49 Forced to muster out.
9 49 Failed to qualify for Courier (Scout).
9 49 Became a Drifter (Wanderer).
9 53 Ann Reekey do not know what happened to Ann Reekey. There is a gap in Ann Reekey's memory.
10 53 Became a Scout (Explorer).
10 54 Ann Reekey have no idea what happened to Ann Reekey – they found Ann Reekey's ship drifting on the fringes of friendly space.
11 54 Switched to Drifter (Barbarian).
11 56 Attacked by enemies that Ann Reekey easily defeat.
11 56 Gain Enemy if Ann Reekey don't already have one.
11 58 Promoted to Drifter (Barbarian) rank 1.
12 58 Continued as Drifter (Barbarian).
12 59 Betrayed by a friend. One of Ann Reekey's Contacts or Allies betrays Ann Reekey, ending Ann Reekey's career. That Contact or Ally becomes a Rival or Enemy.
13 59 Became a Believer (Holy Warrior) with the new title Hopeful.
13 63 Ann Reekey faith is shaken.
14 63 Aging Crisis. Owe 60,000 for medical bills.
14 63 Retired at age 63.
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