Retired Sublieutenant Annabell Ray  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 64 F 1 (-2) 3 (-1) 1 (-2) 8 (0) 6 (0) 7 (0)131867
Rowdy, Staid, Inefficient
 
Skills
Art (Creative/Visual Media) 1
Athletics 0
Carouse 1
Deception 0
Diplomat 1
Electronics (Remote Ops) 1
Gun Combat 0
Gunner 0
Language 0
Leadership 1
Mechanic 1
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 1
Pilot 0
Steward 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Sublieutenant2 / 02
Navy Line/Crew Sublieutenant2 / 02
Entertainer Artist 23
Scout Explorer 01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Beula Rivera Ally 2 0 5 1 Ne Kraeda ren Kelva (F/32)
Rhoda Watts Rival 1 0 1 2 Ne Kraeda ren Kelva (F/16)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 19 Special assignment or duty on board ship.
1 22 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
2 22 Continued as Navy (Engineer/Gunner).
2 25 Commanding officer takes an interest in Annabell Ray's career.
2 26 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
3 26 Attempted to change assignments.
3 26 Switched to Navy (Line/Crew) with previous rank.
3 28 Special assignment or duty on board ship.
4 30 Continued as Navy (Line/Crew).
4 32 During a battle, defeat or victory depends on Annabell Ray's actions. Annabell Ray actions lead to an honorabe discharge.
5 32 Became a Entertainer (Artist).
5 33 Gain a patron in the arts. Gain an Ally
5 36 Promoted to Entertainer (Artist) rank 1.
6 36 Continued as Entertainer (Artist).
6 40 Invited to take part in a controversial event or exhibition that improves Annabell Ray's social standing.
6 40 Promoted to Entertainer (Artist) rank 2.
7 40 Continued as Entertainer (Artist).
7 43 Annabell Ray is forced out because of censorship or controversy. What truth did Annabell Ray get too close to?
8 43 Became a Scout (Explorer).
8 45 Annabell Ray inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
9 45 Aging Crisis. Owe 10,000 for medical bills.
9 45 Retired at age 45.
9 45 Retired.
9 49 Betrayal. Convert an Ally into a Rival or Enemy.
10 49 Aging Crisis. Owe 50,000 for medical bills.
10 52 Birth or Death involving a family member or close friend.
11 53 Aging Crisis. Owe 10,000 for medical bills.
11 56 Good fortune.
12 57 Aging Crisis. Owe 50,000 for medical bills.
12 59 Birth or Death involving a family member or close friend.
13 61 Aging Crisis. Owe 20,000 for medical bills.
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