Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Vessel participates in a diplomatic mission. |
1 |
19 |
Gain a contact. |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Voluntarily left Line/Crew |
2 |
22 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
23 |
A mission goes disastrously wrong due to Annette Steward's commander’s error or incompetence, but Annette Steward survive. |
2 |
23 |
Cover for the commander and gain an Ally. |
2 |
26 |
Forced to continue current assignment |
2 |
26 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Marine (Marine Support). |
3 |
29 |
Gained a contact. |
3 |
30 |
Attempt at commissioned failed. |
3 |
30 |
Promoted to Marine (Marine Support) rank 2 with the new title Corporal. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Star Marine (Marine). |
4 |
30 |
Continued as Marine (Marine Support). |
4 |
34 |
A mission goes disastrously wrong due to Annette Steward's commander’s error or incompetence, but Annette Steward survive. |
4 |
34 |
Cover for the commander and gain an Ally. |
4 |
34 |
Promoted to Marine (Marine Support) rank 3 with the new title Lance Sergeant. |
5 |
34 |
Voluntarily left Marine Support |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
38 |
Make an unexpected connection outside Annette Steward's normal circles. Gain a Contact. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Make an unexpected connection outside Annette Steward's normal circles. Gain a Contact. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Risk Annette Steward's fortune on a possibility lucrative deal and win. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
A sudden war destroys Annette Steward's trade routes and contacts, forcing Annette Steward to flee that region of space. |
8 |
48 |
Gain rebels as Enemy |
9 |
48 |
Failed to qualify for Corporate (Citizen). |
9 |
48 |
Became a Drifter (Scavenger). |
9 |
49 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
53 |
Annette Steward come into conflict with a splinter group Annette Steward's own religion which maintains Annette Steward's version is the wrong one. Gain 3 Rivals. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Retired. |
11 |
54 |
A new romantic starts. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
A new romantic starts. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |