Retired Fighter Betsy Oshea  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Humaniti 64 F 1 (-2) 5 (-1) 1 (-2) 8 (0) 6 (0) 5 (-1)None151865
Constructive, Constantly scratching an itch
 
Skills
Admin 0
Animals (Handling) 1
Athletics (Strength) 2
Gun Combat (Energy) 1
Gun Combat (Slug) 3
Heavy Weapons 0
Language (Oynprith (Droyne)) 1
Persuade 1
Profession (Worker/Religion) 1
Stealth 1
Steward 0
Survival 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Star Marine Marine01
Navy Flight Crewman03
Believer Holy Warrior Fighter14
Drifter Barbarian 03
Merchant Free Trader 11
 
Name Type Affinity Enmity Power Influence Species
Emmit Cruz Enemy 0 4 3 2 Humaniti (M/31)
Emmit Cruz is a questionable figure such as a criminal, pirate or disgraced noble.
Muriel Fleming Contact 1 2 0 1 Humaniti (F/42)
 
Term Age History
1 18 Became a Marine (Star Marine) with the new title Marine.
1 20 A mission goes wrong and Betsy Oshea is stranded behind enemy lines. Ejected from the service.
2 20 Failed to qualify for Broker (Merchant).
2 20 Submitted to the draft.
2 20 Became a Navy (Flight) with the new title Crewman.
2 23 During a battle, defeat or victory depends on Betsy Oshea's actions. The ship suffers severe damage and Betsy Oshea is blamed for the disaster. Betsy Oshea is court - martialled and discharged.
2 24 Attempt at commissioned failed.
3 24 Continued as Navy (Flight).
3 25 Commanding officer takes an interest in Betsy Oshea's career.
4 28 Continued as Navy (Flight).
4 29 Special assignment or duty on board ship.
4 32 Forced to muster out.
5 32 Became a Believer (Holy Warrior) with the new title Hopeful.
5 36 Betsy Oshea faith is shaken.
6 36 Continued as Believer (Holy Warrior).
6 37 Betsy Oshea faith is shaken.
7 40 Continued as Believer (Holy Warrior).
7 44 Betsy Oshea retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
7 44 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
8 44 Continued as Believer (Holy Warrior).
8 47 Betsy Oshea aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
9 47 Failed to qualify for Thief (Rogue).
9 47 Became a Drifter (Barbarian).
9 51 Encounter a Psionic institute.
9 51 Tested for psionic powers
10 51 Continued as Drifter (Barbarian).
10 53 Attacked by enemies and injured.
10 53 Injured. Fully recovered. Owe 2,500 for medical bills.
10 53 Gain Enemy if Betsy Oshea don't already have one.
11 55 Continued as Drifter (Barbarian).
11 58 Betsy Oshea run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 58 Became a Merchant (Free Trader).
12 60 Make an unexpected connection outside Betsy Oshea's normal circles. Gain a Contact.
12 62 Promoted to Merchant (Free Trader) rank 1.
13 62 Aging Crisis. Owe 30,000 for medical bills.
13 62 Retired at age 62.
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