Retired Scout Betsy Snyder  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 64 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 6 (0)111786
Dissatisfied, Sterile, Ferocious
 
Skills
Astrogation 0
Carouse 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Explosives 1
Flyer (Wing) 1
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 1
Mechanic 0
Navigation 1
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout13
Scout Surveyor Scout13
Agent Law Enforcement Rookie01
Drifter Barbarian 12
Believer Missionary/Humanitarian Junior Project Worker03
 
Name Type Affinity Enmity Power Influence Species
Same Saxon Enemy 0 2 1 2 Cassilldan (M/27)
Raymond Corney Rival 0 2 4 0 Swanfeh (M/47)
Beverley Casey Contact 2 1 2 1 Answerin (F/40)
Geraldine Powall Rival 1 1 2 4 Vanejenese (F/42)
 
Term Age History
1 18 Became a Scout (Courier).
1 22 Betsy Snyder's scout ship is one of the first on the scene to rescue the survivors of a disaster but Betsy Snyder fail to help. Gain an Enemy.
1 22 Betsy Snyder inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2 22 Attempted to change assignments.
2 22 Switched to Scout (Surveyor) with previous rank.
2 24 Find Ancient Technology.
3 26 Continued as Scout (Surveyor).
3 30 Spend several years jumping from world to world in Betsy Snyder's scout ship.
3 30 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
4 30 Continued as Scout (Surveyor).
4 33 Lightly injured, no permanent damage. Fully recovered.
5 33 Failed to qualify for Flight (Navy).
5 33 Submitted to the draft.
5 33 Became a Agent (Law Enforcement) with the new title Rookie.
5 37 Advanced training in a specialist field.
6 37 Voluntarily left Law Enforcement
6 37 Returned to Scout (Courier).
6 41 When dealing with an alien race, Betsy Snyder botch an opportunity to gather extra intelligence about them.
6 41 Psychologically damaged by Betsy Snyder's time in the scouts.
6 41 Forced to continue current assignment.
6 41 Promoted to Scout (Courier) rank 1 with the new title Scout.
7 41 Continued as Scout (Courier).
7 42 Betsy Snyder's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
7 45 Forced to muster out.
8 45 Failed to qualify for Free Trader (Merchant).
8 45 Became a Drifter (Barbarian).
8 49 Suffer from a life-threatening illness.
8 49 Promoted to Drifter (Barbarian) rank 1.
9 49 Continued as Drifter (Barbarian).
9 50 Betrayed by a friend. One of Betsy Snyder's Contacts or Allies betrays Betsy Snyder, ending Betsy Snyder's career. That Contact or Ally becomes a Rival or Enemy.
10 50 Aging Crisis. Owe 60,000 for medical bills.
10 50 Retired at age 50.
10 50 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 52 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
11 54 Aging Crisis. Owe 20,000 for medical bills.
11 54 Continued as Believer (Missionary/Humanitarian).
11 57 Betsy Snyder is caught in the periphery of a scandal.
11 57 Demoted to Believer (Missionary/Humanitarian) rank -1.
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 58 Continued as Believer (Missionary/Humanitarian).
12 59 Betsy Snyder is chosen to represent Betsy Snyder's faith in a vid show or other highly public forum.
12 62 Promoted to Believer (Missionary/Humanitarian) rank 0.
13 62 Aging Crisis. Owe 20,000 for medical bills.
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