Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Bettie Brown went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Bettie Brown's work ends up coming home with Bettie Brown, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
25 |
Became a Entertainer (Journalist). |
3 |
28 |
Bettie Brown is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
28 |
Failed to qualify for Partisan (Shaper Priest). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
31 |
Betrayed by a friend. One of Bettie Brown's Contacts or Allies betrays Bettie Brown, ending Bettie Brown's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Returned to Agent (Law Enforcement). |
5 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
32 |
Became a Citizen (Corporate). |
6 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
36 |
Promoted to Citizen (Corporate) rank 1. |
7 |
36 |
Continued as Citizen (Corporate). |
7 |
39 |
Bettie Brown befriend a superior in the corporation or the colony. |
7 |
40 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
8 |
40 |
Continued as Citizen (Corporate). |
8 |
42 |
Advanced training in a specialist field. |
8 |
44 |
Promoted to Citizen (Corporate) rank 3. |
9 |
44 |
Voluntarily left Corporate |
9 |
44 |
Switched to Drifter (Wanderer). |
9 |
47 |
Find valuable salvage. |
10 |
48 |
Continued as Drifter (Wanderer). |
10 |
50 |
Encounter a Psionic institute. |
11 |
52 |
Voluntarily left Wanderer |
11 |
52 |
Failed to qualify for Partisan (Shaper Priest). |
11 |
52 |
Continued as Drifter (Wanderer). |
11 |
55 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
55 |
Failed to qualify for Merchant Academy. |
12 |
55 |
Returned to Drifter (Scavenger). |
12 |
56 |
Bettie Brown do not know what happened to Bettie Brown. There is a gap in Bettie Brown's memory. |
13 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
56 |
Retired at age 56. |
13 |
56 |
Retired. |
13 |
57 |
Good fortune. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
Good fortune. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |