Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Betty Sim's Contacts or Allies betrays Betty Sim, ending Betty Sim's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Scout (Courier). |
2 |
24 |
When dealing with an alien race, Betty Sim botch an opportunity to gather extra intelligence about them. |
2 |
24 |
Psychologically damaged by Betty Sim's time in the scouts. |
3 |
24 |
Continued as Scout (Courier). |
3 |
27 |
Betty Sim's scout ship is one of the first on the scene to rescue the survivors of a disaster but Betty Sim fail to help. Gain an Enemy. |
3 |
27 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Continued as Scout (Courier). |
4 |
29 |
Betty Sim inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Switched to Scout (Explorer) with previous rank. |
5 |
36 |
Birth or Death involving a family member or close friend. |
6 |
36 |
Continued as Scout (Explorer). |
6 |
39 |
Betty Sim have no idea what happened to Betty Sim – they found Betty Sim's ship drifting on the fringes of friendly space. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
43 |
Gained a contact. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
47 |
Betty Sim have been following false teachings! |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
50 |
Betty Sim aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
50 |
Failed to qualify for Broker (Merchant). |
10 |
50 |
Submitted to the draft. |
10 |
50 |
Became a Navy (Flight) with the new title Crewman. |
10 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
54 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
11 |
54 |
Attempted to change assignments. |
11 |
54 |
Failed to qualify for Line/Crew (Navy). |
11 |
54 |
Continued as Navy (Flight). |
11 |
55 |
Betty Sim is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Returned to Believer (Missionary/Humanitarian). |
12 |
58 |
Betty Sim is sent to a new community or parish to preach The Word among the poor. |
12 |
59 |
Forced to muster out. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Retired. |
13 |
62 |
Moved to a new world. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |