Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Win a prestigious prize. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Voluntarily left Artist |
3 |
26 |
Became a Scout (Courier). |
3 |
27 |
Clare Buckman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Clare Buckman fail to help. Gain an Enemy. |
3 |
27 |
Clare Buckman inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Perform an exemplary service for the scouts. |
5 |
34 |
Voluntarily left Courier |
5 |
34 |
Became a Noble (Diplomat) with the new title Intern. |
5 |
35 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
37 |
Find Ancient Technology. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
41 |
Suffer from a life-threatening illness. |
8 |
41 |
Switched to Noble (Dilettante) with the new title Wastrel and previous rank. |
8 |
45 |
Clare Buckman manipulate and charm Clare Buckman's way through high society. Gain a Rival and an Ally. |
9 |
45 |
Attempted to change assignments. |
9 |
45 |
Switched to Noble (Administrator) with the new title Assistant and previous rank. |
9 |
49 |
Inherit a gift from a rich relative. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Voluntarily left Administrator |
10 |
49 |
Retired. |
10 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Victim of a crime. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |