Retired Corporal Clare Nichols  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 64 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 9 (1)111959
Annoyed, Risk averse, Inspired
 
Skills
Admin 0
Advocate 0
Art (Creative/Exotic Media) 1
Astrogation 0
Broker 0
Deception 0
Drive (Track) 1
Drive (Walker) 1
Flyer (Airship) 1
Gun Combat 0
Gunner 0
Investigate 1
Mechanic 0
Melee 0
Persuade 0
Pilot 0
Profession (Freeloader/Scrounging) 1
Recon 1
Stealth 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Navy Flight Crewman01
Agent Law Enforcement Corporal12
Entertainer Artist 12
Retired 06
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Cordia Rose Contact 3 0 1 0 Tezcat (F/33)
Relationship altered.
Alexa Franklin Ally 4 0 1 2 Hanen (F/39)
Alexa Franklin’s relationships have begun to affect the character.
Hosea Hennessy Contact 2 1 0 5 Tezcat (M/25)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 21 Clare Nichols run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 21 Became a Navy (Flight) with the new title Crewman.
2 24 Scarred. Fully recovered.
3 24 Failed to qualify for Merchant Academy.
3 24 Submitted to the draft.
3 24 Became a Agent (Law Enforcement) with the new title Rookie.
3 25 Befriended by a senior agent.
3 28 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
4 28 Continued as Agent (Law Enforcement).
4 30 Clare Nichols's work ends up coming home with Clare Nichols, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5 30 Became a Entertainer (Artist).
5 32 Works is especially well received and popular, making Clare Nichols a minor celebrity
5 34 Promoted to Entertainer (Artist) rank 1.
6 34 Continued as Entertainer (Artist).
6 37 Clare Nichols is forced out because of censorship or controversy. What truth did Clare Nichols get too close to?
7 37 Entered Merchant Academy with the Business curriculum.
7 38 War breaks out, triggering a mandatory draft.
7 38 Fled from the draft.
7 39 Dropped out of the merchant academy.
8 39 Aging Crisis. Owe 10,000 for medical bills.
8 39 Retired at age 39.
8 39 Returned to Drifter (Scavenger).
8 40 Betrayed by a friend. One of Clare Nichols's Contacts or Allies betrays Clare Nichols, ending Clare Nichols's career. That Contact or Ally becomes a Rival or Enemy.
9 40 Aging Crisis. Owe 10,000 for medical bills.
9 40 Retired.
9 43 Betrayal. Convert an Ally into a Rival or Enemy.
10 44 Aging Crisis. Owe 20,000 for medical bills.
10 45 Betrayal. Convert an Ally into a Rival or Enemy.
11 48 Aging Crisis. Owe 10,000 for medical bills.
11 50 Gained a contact.
12 52 Aging Crisis. Owe 10,000 for medical bills.
12 54 A new romantic starts. Gain an Ally.
13 56 Aging Crisis. Owe 10,000 for medical bills.
13 59 Good fortune.
14 60 Aging Crisis. Owe 60,000 for medical bills.
14 63 Good fortune.
15 64 Aging Crisis. Owe 40,000 for medical bills.
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