Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Psychologically damaged by Clarice Graves's time in the scouts. |
2 |
20 |
Became a Rogue (Thief). |
2 |
23 |
Clarice Graves spend months in the dangerous criminal underworld. |
2 |
24 |
Promoted to Rogue (Thief) rank 1. |
3 |
24 |
Continued as Rogue (Thief). |
3 |
25 |
Betrayed by a friend. One of Clarice Graves's Contacts or Allies betrays Clarice Graves, ending Clarice Graves's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
28 |
Promoted to Rogue (Thief) rank 2. |
4 |
28 |
Continued as Rogue (Thief). |
4 |
32 |
Arrested and charged. |
4 |
32 |
Hired a lawyer to beat the charges. |
4 |
32 |
Promoted to Rogue (Thief) rank 3. |
5 |
32 |
Voluntarily left Thief |
5 |
32 |
Failed to qualify for Journalist (Entertainer). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
33 |
Clarice Graves run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Failed to qualify for Corporate (Citizen). |
6 |
33 |
Switched to Drifter (Scavenger). |
6 |
37 |
Betrayed by a friend. One of Clarice Graves's Contacts or Allies betrays Clarice Graves, ending Clarice Graves's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Failed to qualify for Broker (Merchant). |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
38 |
Attacked by enemies that Clarice Graves easily defeat. |
7 |
38 |
Gain Enemy if Clarice Graves don't already have one. |
7 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
43 |
Suffer from a life-threatening illness. |
9 |
43 |
Failed to qualify for Free Trader (Merchant). |
9 |
43 |
Submitted to the draft. |
9 |
43 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
44 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
10 |
44 |
Returned to Drifter (Scavenger). |
10 |
47 |
Severely injured. Owe 15,000 for medical bills. |
11 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Retired. |
11 |
48 |
A new romantic starts. Gain an Ally. |
12 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Spend time with an alien race. Gain a contact. |
13 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Gained a contact. |
14 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Gained a contact. |
15 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |