Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Failed to qualify for Free Trader (Merchant). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
21 |
Daashunka Girsigiki have no idea what happened to Daashunka Girsigiki – they found Daashunka Girsigiki's ship drifting on the fringes of friendly space. |
3 |
21 |
Became a Entertainer (Performer). |
3 |
25 |
Gain a patron in the arts. Gain an Ally |
3 |
25 |
Promoted to Entertainer (Performer) rank 1. |
4 |
25 |
Continued as Entertainer (Performer). |
4 |
29 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
4 |
29 |
Promoted to Entertainer (Performer) rank 2. |
5 |
29 |
Continued as Entertainer (Performer). |
5 |
32 |
Expose or are involved in a scandal of some sort. |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
34 |
Gained a contact. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Embroiled in legal trouble. |
9 |
44 |
Became a Prisoner (Thug). |
9 |
46 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
48 |
Switched to Prisoner (Fixer) with previous rank. |
10 |
50 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
52 |
Switched to Prisoner (Inmate) with previous rank. |
11 |
53 |
Beaten by a prison gang. |
11 |
53 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Returned to Prisoner (Thug). |
12 |
60 |
Parole hearing. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Returned to Prisoner (Inmate). |
13 |
63 |
Lightly injured, no permanent damage. Fully recovered. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |