Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Citizen (Corporate). |
2 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
31 |
Continued as Citizen (Corporate). |
3 |
34 |
Delpha Williams learn something Delpha Williams should not have – a corporate secret, a political scandal – which Delpha Williams can profit from illegally. |
3 |
35 |
Promoted to Citizen (Corporate) rank 1. |
4 |
35 |
Voluntarily left Corporate |
4 |
35 |
Became a Scout (Explorer). |
4 |
39 |
When dealing with an alien race, Delpha Williams have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
39 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
39 |
Continued as Scout (Explorer). |
5 |
42 |
When dealing with an alien race, Delpha Williams botch an opportunity to gather extra intelligence about them. |
5 |
42 |
Psychologically damaged by Delpha Williams's time in the scouts. |
5 |
43 |
Promoted to Scout (Explorer) rank 2. |
6 |
43 |
Continued as Scout (Explorer). |
6 |
44 |
Delpha Williams have no idea what happened to Delpha Williams – they found Delpha Williams's ship drifting on the fringes of friendly space. |
7 |
44 |
Became a Rogue (Enforcer). |
7 |
48 |
Arrested |
8 |
48 |
Became a Prisoner (Fixer). |
8 |
51 |
Special Duty. |
8 |
52 |
Promoted to Prisoner (Fixer) rank 1. |
9 |
52 |
Switched to Prisoner (Inmate) with previous rank. |
9 |
53 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
56 |
Switched to Prisoner (Thug) with previous rank. |
10 |
57 |
Accused of assaulting a prison guard. |
11 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
60 |
Retired at age 60. |
11 |
60 |
Returned to Prisoner (Inmate). |
11 |
61 |
Defeated a prison gang. Gain an Enemy. |
12 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |