Retired Junior Project Worker Elisa Carroll  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 64 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1) 3 (-1)111853
Quick tempered, Self-Centered, Sorry
 
Skills
Astrogation 0
Broker 3
Deception 1
Diplomat 1
Drive 0
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Mechanic 0
Medic 0
Persuade 0
Pilot 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 03
Drifter Scavenger 02
Drifter Wanderer 01
Merchant Broker 23
Scout Surveyor 01
Believer Missionary/Humanitarian Junior Project Worker02
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Margaret Dwan Contact 0 2 5 1 Dynchia (M/54)
Peyton Dwyer Rival 1 1 2 4 Dynchia (F/18)
Kurduslur Gia Irgaadga Rival 1 2 5 3 Vilani, Imperium (M/54)
Jess Perkins Rival 1 3 1 3 Dynchia (M/21)
 
Term Age History
1 18 Failed to qualify for Law Enforcement (Agent).
1 18 Submitted to the draft.
1 18 Became a Scout (Courier).
1 21 When dealing with an alien race, Elisa Carroll botch an opportunity to gather extra intelligence about them.
1 21 Elisa Carroll have no idea what happened to Elisa Carroll – they found Elisa Carroll's ship drifting on the fringes of friendly space.
2 22 Continued as Scout (Courier).
2 25 Perform an exemplary service for the scouts.
3 26 Continued as Scout (Courier).
3 29 Injured. Fully recovered. Owe 5,000 for medical bills.
4 29 Became a Drifter (Scavenger).
4 32 Betrayed by a friend. One of Elisa Carroll's Contacts or Allies betrays Elisa Carroll, ending Elisa Carroll's career. That Contact or Ally becomes a Rival or Enemy.
5 32 Failed to qualify for Intelligence (Agent).
5 32 Continued as Drifter (Scavenger).
5 34 Elisa Carroll run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 34 Failed to qualify for Artist (Entertainer).
6 34 Switched to Drifter (Wanderer).
6 38 Elisa Carroll run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 38 Became a Merchant (Broker).
7 39 Given advanced training in a specialist field
7 42 Promoted to Merchant (Broker) rank 1.
8 42 Continued as Merchant (Broker).
8 44 Make an unexpected connection outside Elisa Carroll's normal circles. Gain a Contact.
8 46 Promoted to Merchant (Broker) rank 2.
9 46 Continued as Merchant (Broker).
9 49 A good deal ensures Elisa Carroll is living the high life for a few years.
9 50 Forced to muster out.
10 50 Switched to Scout (Surveyor) with previous rank.
10 53 Nearly killed. Owe 17,500 for medical bills.
11 53 Aging Crisis. Owe 10,000 for medical bills.
11 53 Retired at age 53.
11 53 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 55 Elisa Carroll retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 57 Aging Crisis. Owe 60,000 for medical bills.
12 57 Continued as Believer (Missionary/Humanitarian).
12 59 Elisa Carroll come into conflict with a splinter group Elisa Carroll's own religion which maintains Elisa Carroll's version is the wrong one. Gain 2 Rivals.
13 59 Aging Crisis. Owe 50,000 for medical bills.
13 59 Retired.
13 60 Betrayal. Convert an Ally into a Rival or Enemy.
14 63 Aging Crisis. Owe 50,000 for medical bills.
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