Retired Crewman Elisa Jephcots  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 64 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 4 (-1)111564
Missing a chunk of eyebrow
 
Skills
Animals 0
Astrogation 0
Broker 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 1
Melee 0
Pilot 0
Profession (Sports/Team Ball Sports) 1
Science (Life Sciences/Genetics) 1
Stealth 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor 04
Merchant Merchant Marine Crewman02
Drifter Scavenger 11
Drifter Barbarian 01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Kathleen Barnes Contact 2 2 4 2 Tezcat (F/60)
Columbus Crawford Contact 2 1 1 3 Tezcat (M/34)
Columbus Crawford belongs to an uncommon alien species.
Byron Nisbet Contact 2 0 0 5 Tezcat (M/43)
Everett Nealy Contact 2 2 2 1 Tezcat (M/11)
Alberta McDermot Enemy 0 4 5 3 Tezcat (F/33)
Lenora Wareham Enemy 0 4 0 4 Tezcat (F/18)
Lenora Wareham gains in influence.
Jeremiah Farrell Ally 2 0 0 0 Dynchia, Imperium (M/73)
Bridget Enright Ally 2 0 5 3 Suerrat (F/23)
Connie Adams Ally 4 6 0 0 Tezcat (F/33)
Very bad falling out.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 19 Spend several years jumping from world to world in Elisa Jephcots's scout ship.
2 22 Attempted to change assignments.
2 22 Failed to qualify for Explorer (Scout).
2 22 Continued as Scout (Surveyor).
2 23 Elisa Jephcots's ship is damaged, and Elisa Jephcots have to hitch-hike Elisa Jephcots's way back across the stars to the nearest scout base.
2 23 Gain 4 Contacts. Gain 2 Enemies.
3 26 Continued as Scout (Surveyor).
3 29 Spend several years jumping from world to world in Elisa Jephcots's scout ship.
4 30 Continued as Scout (Surveyor).
4 34 When dealing with an alien race, Elisa Jephcots botch an opportunity to gather extra intelligence about them.
4 34 Elisa Jephcots have no idea what happened to Elisa Jephcots – they found Elisa Jephcots's ship drifting on the fringes of friendly space.
4 34 Forced to muster out.
5 34 Failed to qualify for Law Enforcement (Agent).
5 34 Submitted to the draft.
5 34 Became a Merchant (Merchant Marine) with the new title Crewman.
6 38 Continued as Merchant (Merchant Marine).
6 42 Embroiled in legal trouble.
7 42 Voluntarily left Merchant Marine
7 42 Failed to qualify for Enforcer (Rogue).
7 42 Became a Drifter (Scavenger).
7 44 Offered job by a patron. Now owe him a favor.
7 46 Promoted to Drifter (Scavenger) rank 1.
8 46 Failed to qualify for Field Researcher (Scholar).
8 46 Switched to Drifter (Barbarian).
8 48 Suffer from a life-threatening illness.
9 48 Aging Crisis. Owe 50,000 for medical bills.
9 48 Retired at age 48.
9 48 Retired.
9 52 A new romantic starts. Gain an Ally.
10 52 Aging Crisis. Owe 30,000 for medical bills.
10 54 A new romantic starts. Gain an Ally.
11 56 Aging Crisis. Owe 30,000 for medical bills.
11 60 A new romantic starts. Gain an Ally.
12 60 Aging Crisis. Owe 10,000 for medical bills.
12 64 Good fortune.
13 64 Aging Crisis. Owe 60,000 for medical bills.
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