Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A good deal ensures Eliza Hughes is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
A good deal ensures Eliza Hughes is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Make an unexpected connection outside Eliza Hughes's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
33 |
Failed to qualify for Enforcer (Rogue). |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
41 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
42 |
Survived a risky adventure but gained nothing. |
7 |
45 |
Promoted to Drifter (Scavenger) rank 3. |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
49 |
Encounter a Psionic institute. |
8 |
49 |
Tested for psionic powers |
9 |
49 |
Continued as Drifter (Scavenger). |
9 |
52 |
Eliza Hughes run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
52 |
Failed to qualify for Journalist (Entertainer). |
10 |
52 |
Switched to Drifter (Barbarian). |
10 |
55 |
Find valuable salvage. |
11 |
56 |
Continued as Drifter (Barbarian). |
11 |
58 |
Betrayed by a friend. One of Eliza Hughes's Contacts or Allies betrays Eliza Hughes, ending Eliza Hughes's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
58 |
Failed to qualify for Law Enforcement (Agent). |
12 |
58 |
Switched to Drifter (Wanderer). |