Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Elsie Lamb have no idea what happened to Elsie Lamb – they found Elsie Lamb's ship drifting on the fringes of friendly space. |
2 |
22 |
Became a Entertainer (Journalist). |
2 |
24 |
Elsie Lamb is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
24 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
28 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
4 |
28 |
Continued as Believer (Holy Warrior). |
4 |
31 |
Elsie Lamb refused an offer of inducements to betray Elsie Lamb's faith. Gain 4 enemies. |
4 |
32 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
5 |
32 |
Continued as Believer (Holy Warrior). |
5 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
36 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
6 |
36 |
Continued as Believer (Holy Warrior). |
6 |
39 |
Elsie Lamb come into conflict with a splinter group Elsie Lamb's own religion which maintains Elsie Lamb's version is the wrong one. Gain 2 Rivals. |
7 |
39 |
Failed to qualify for Performer (Entertainer). |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
42 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
42 |
Failed to qualify for Broker (Merchant). |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
44 |
Attempted a risky adventure and was injured. |
8 |
44 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
46 |
Continued as Drifter (Scavenger). |
9 |
49 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
49 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
49 |
Switched to Drifter (Wanderer). |
10 |
52 |
A new romantic starts. Gain an Ally. |
10 |
53 |
Forced to continue current assignment. |
10 |
53 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Drifter (Wanderer). |
11 |
57 |
Elsie Lamb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
61 |
Elsie Lamb is sent to a new community or parish to preach The Word among the poor. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |