Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Good fortune |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Elsie Russell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Became a Navy (Flight) with the new title Crewman. |
3 |
29 |
Vessel participates in a notable military engagement. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Scout (Surveyor). |
4 |
32 |
Perform an exemplary service for the scouts. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Explorer (Scout). |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
42 |
Psychologically damaged by Elsie Russell's time in the scouts. |
7 |
42 |
Failed to qualify for Performer (Entertainer). |
7 |
42 |
Switched to Drifter (Wanderer). |
7 |
45 |
Nearly killed. Owe 30,000 for medical bills. |
8 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
47 |
Opponents of Elsie Russell's belief system ambush Elsie Russell. |
8 |
47 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
47 |
Returned to Drifter (Wanderer). |
9 |
48 |
Moved to a new world. |
9 |
51 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
51 |
Continued as Drifter (Wanderer). |
10 |
55 |
Elsie Russell do not know what happened to Elsie Russell. There is a gap in Elsie Russell's memory. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Retired. |
11 |
57 |
Gained a contact. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |