Term |
Age |
History |
---|
1 |
12 |
Became a Scout (Courier). |
1 |
13 |
Gained a contact. |
1 |
16 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
16 |
Continued as Scout (Courier). |
2 |
18 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
20 |
Continued as Scout (Courier). |
3 |
22 |
When dealing with an alien race, Emeline Whitlock botch an opportunity to gather extra intelligence about them. |
3 |
22 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Promoted to Scout (Courier) rank 2. |
4 |
24 |
Continued as Scout (Courier). |
4 |
26 |
Spend several years jumping from world to world in Emeline Whitlock's scout ship. |
5 |
28 |
Continued as Scout (Courier). |
5 |
32 |
Lost eye or limb. Owe 2,500 for medical bills. |
6 |
32 |
Became a Citizen (Worker). |
6 |
36 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
36 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
36 |
Retired at age 36. |
7 |
36 |
Continued as Citizen (Worker). |
7 |
40 |
A revolution, attack or other unusual event throws Emeline Whitlock's life into chaos, forcing Emeline Whitlock to leave the planet. |
8 |
40 |
Retired. |
8 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
48 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Moved to a new world. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |