Retired Combat Leader Ernestine Williams  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 64 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 9 (1) 6 (0)111696
Valorous, Unappreciative, Easily embarrassed
 
Skills
Advocate 1
Animals 0
Art (Performing) 0
Athletics 0
Deception 1
Diplomat 1
Drive (Walker) 1
Electronics (Computers) 4
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Persuade 1
Profession (Sports/Atmosphere Surfing) 1
Profession (Sports/Motorsports) 1
Science (Social Sciences/Economics) 1
Stealth 2
Streetwise 2
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Drifter Scavenger 01
Drifter Wanderer 23
Citizen Worker Technician26
Believer Holy Warrior Combat Leader22
 
Name Type Affinity Enmity Power Influence Species
Claire Oliver Contact 2 1 0 3 Ayansh'i (F/47)
Claire Oliver gains in influence.
Lorena Suchet Rival 0 0 4 1 Cassilldan (F/21)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 19 Lightly injured, no permanent damage. Fully recovered.
2 19 Failed to qualify for Army Support (Army).
2 19 Became a Drifter (Scavenger).
2 20 Severely injured. Fully recovered. Owe 5,000 for medical bills.
3 20 Failed to qualify for Surveyor (Scout).
3 20 Switched to Drifter (Wanderer).
3 21 Contact with Government.
3 24 Promoted to Drifter (Wanderer) rank 1.
4 24 Continued as Drifter (Wanderer).
4 28 Attacked by enemies that Ernestine Williams easily defeat.
4 28 Gain Enemy if Ernestine Williams don't already have one.
4 28 Promoted to Drifter (Wanderer) rank 2.
5 28 Continued as Drifter (Wanderer).
5 30 Betrayed by a friend. One of Ernestine Williams's Contacts or Allies betrays Ernestine Williams, ending Ernestine Williams's career. That Contact or Ally becomes a Rival or Enemy.
6 30 Became a Citizen (Worker).
6 32 Ernestine Williams learn something Ernestine Williams should not have – a corporate secret, a political scandal – which Ernestine Williams can profit from illegally.
7 34 Continued as Citizen (Worker).
7 36 Ernestine Williams learn something Ernestine Williams should not have – a corporate secret, a political scandal – which Ernestine Williams can profit from illegally.
7 36 Gain a criminal contact.
7 38 Promoted to Citizen (Worker) rank 1.
8 38 Continued as Citizen (Worker).
8 41 Ernestine Williams is rewarded for Ernestine Williams's diligence or cunning.
8 42 Promoted to Citizen (Worker) rank 2 with the new title Technician.
9 42 Continued as Citizen (Worker).
9 45 Ernestine Williams's business expands, Ernestine Williams's corporation grows, or the colony thrives.
10 46 Continued as Citizen (Worker).
10 47 Political upheaval strikes Ernestine Williams's homeworld, and Ernestine Williams is caught up in the revolution.
11 50 Continued as Citizen (Worker).
11 52 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
11 54 Forced to muster out.
12 54 Aging Crisis. Owe 40,000 for medical bills.
12 54 Retired at age 54.
12 54 Became a Believer (Holy Warrior) with the new title Hopeful.
12 58 Ernestine Williams retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 58 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
13 58 Aging Crisis. Owe 10,000 for medical bills.
13 58 Continued as Believer (Holy Warrior).
13 61 Birth or Death involving a family member or close friend.
13 62 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
14 62 Aging Crisis. Owe 20,000 for medical bills.
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