Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
Made lifelong friends. Gain 2 Allies. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Citizen (Worker). |
2 |
22 |
Eve Watts's business expands, Eve Watts's corporation grows, or the colony thrives. |
3 |
25 |
Continued as Citizen (Worker). |
3 |
27 |
Spent time maintaining and using heavy vehicles. |
3 |
29 |
Promoted to Citizen (Worker) rank 1. |
4 |
29 |
Continued as Citizen (Worker). |
4 |
32 |
Eve Watts gain experience in a technical field as a computer operator or surveyor. |
5 |
33 |
Continued as Citizen (Worker). |
5 |
37 |
Advanced training in a specialist field. |
6 |
37 |
Continued as Citizen (Worker). |
6 |
38 |
Advanced training in a specialist field. |
6 |
41 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
41 |
Continued as Citizen (Worker). |
7 |
43 |
Advanced training in a specialist field. |
7 |
45 |
Promoted to Citizen (Worker) rank 3. |
8 |
45 |
Continued as Citizen (Worker). |
8 |
48 |
Eve Watts learn something Eve Watts should not have – a corporate secret, a political scandal – which Eve Watts can profit from illegally. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Became a Entertainer (Artist). |
9 |
51 |
An investigation, tour, project or expedition goes wrong, stranding Eve Watts far from home. |
10 |
51 |
Failed to qualify for Courier (Scout). |
10 |
51 |
Became a Drifter (Scavenger). |
10 |
55 |
Nearly killed. Owe 45,000 for medical bills. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Retired. |
11 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
Birth or Death involving a family member or close friend. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |