Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
22 |
War breaks out, triggering a mandatory draft. |
1 |
22 |
Dropped out of the merchant academy. |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
25 |
Fannie Hicks is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
25 |
Became a Citizen (Worker). |
3 |
26 |
Hard times caused by a lack of interstellar trade costs Fannie Hicks Fannie Hicks's job. |
4 |
26 |
Became a Entertainer (Performer). |
4 |
27 |
One of Fannie Hicks's pieces of art is stolen, and the investigation brings Fannie Hicks into the criminal underworld. |
4 |
30 |
Promoted to Entertainer (Performer) rank 1. |
5 |
30 |
Continued as Entertainer (Performer). |
5 |
34 |
Expose or are involved in a scandal of some sort. |
6 |
34 |
Became a Scout (Courier). |
6 |
35 |
Psychologically damaged by Fannie Hicks's time in the scouts. |
7 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
36 |
Gained a contact. |
7 |
39 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
39 |
Continued as Believer (Holy Warrior). |
8 |
40 |
Fannie Hicks come into conflict with a splinter group Fannie Hicks's own religion which maintains Fannie Hicks's version is the wrong one. Gain 3 Rivals. |
9 |
40 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
40 |
Retired at age 40. |
9 |
40 |
Retired. |
9 |
43 |
Moved to a new world. |
10 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Find an Alien Artifact. |
11 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Moved to a new world. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Moved to a new world. |
13 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
A new romantic starts. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Good fortune. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |