Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Join a social movement. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
22 |
Commissioned in Navy (Flight) with the new title Ensign. |
2 |
23 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
25 |
A notable academic consults with Felecia Kennedy about a publication or documentary he is working on. Gain a Contact in academia. |
3 |
27 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
27 |
Continued as Believer (Missionary/Humanitarian). |
4 |
28 |
Felecia Kennedy retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
31 |
Voluntarily left Missionary/Humanitarian |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
32 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
32 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
6 |
33 |
Felecia Kennedy secretly provide religious rites for a dying leader or noble, although they do not share Felecia Kennedy's faith. Gain an Ally in the family and a Rival who disagrees with Felecia Kennedy's choice. |
7 |
36 |
Voluntarily left Mainstream Believer |
7 |
36 |
Failed to qualify for Artist (Entertainer). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Returned to Navy (Flight). |
7 |
40 |
Injured. Fully recovered. |
8 |
40 |
Failed to qualify for Artist (Entertainer). |
8 |
40 |
Switched to Drifter (Scavenger). |
8 |
44 |
Attacked by enemies and injured. |
8 |
44 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
44 |
Gain Enemy if Felecia Kennedy don't already have one. |
8 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
45 |
Attempted a risky adventure and was sent to prison. |
9 |
48 |
Promoted to Drifter (Scavenger) rank 2. |
10 |
48 |
Became a Prisoner (Inmate). |
10 |
51 |
Beaten by a prison gang. |
10 |
51 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Switched to Prisoner (Thug) with previous rank. |
11 |
54 |
A guard takes a dislike to Felecia Kennedy. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Returned to Prisoner (Inmate). |
12 |
60 |
Accused of assaulting a prison guard. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Continued as Prisoner (Inmate). |
13 |
61 |
Disgraced. Word of Felecia Kennedy's criminal past reaches Felecia Kennedy's homeworld. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |