Retired Commander Fleta McMillan  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 64 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 6 (0) 8 (0)111268
Sneaky
 
Skills
Admin 0
Athletics 0
Carouse 0
Electronics 0
Gun Combat 0
Gunner 0
Jack-of-All-Trades 2
Leadership 2
Mechanic 1
Melee (Blade) 2
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Worker/Metalworking) 1
Seafarer 0
Streetwise 1
Tactics (Military) 1
Tactics (Naval) 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Commander4 / 05
Scout Surveyor 01
Merchant Merchant Marine Crewman02
Believer Missionary/Humanitarian Project Worker12
Retired 03
 
Name Type Affinity Enmity Power Influence Species
At Safe Rival 1 0 3 0 Bwap (M/33)
At Safe fell on hard times.
Paul Horton Rival 0 1 3 3 Luriani (M/25)
Elizabeth Payne Enemy 0 2 2 0 Cassilldan (F/42)
Elizabeth Payne loses some of their power base.
Mercedes Howlett Contact 3 0 0 1 Ayansh'i (F/28)
Mercedes Howlett is in prison or otherwise trapped somewhere.
Florence Howard Ally 0 1 2 0 Ayansh'i (M/76)
Relationship altered.
Florence Howard is particularly unusual, such as an artificial intelligence or very alien being.
Relationship soured.
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 20 Birth or Death involving a family member or close friend.
1 22 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
2 22 Continued as Navy (Engineer/Gunner).
2 23 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 26 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
3 26 Continued as Navy (Engineer/Gunner).
3 30 Advanced training in a specialist field.
3 30 Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant.
4 30 Continued as Navy (Engineer/Gunner).
4 33 Birth or Death involving a family member or close friend.
4 34 Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander.
5 34 Continued as Navy (Engineer/Gunner).
5 35 Fleta McMillan is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6 35 Became a Scout (Surveyor).
6 36 Injured. Fully recovered. Owe 2,500 for medical bills.
7 36 Became a Merchant (Merchant Marine) with the new title Crewman.
8 40 Continued as Merchant (Merchant Marine).
8 44 A sudden war destroys Fleta McMillan's trade routes and contacts, forcing Fleta McMillan to flee that region of space.
8 44 Gain rebels as Enemy
9 44 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 45 Good fortune
10 48 Continued as Believer (Missionary/Humanitarian).
10 52 Fleta McMillan accepted an offer of inducements to betray Fleta McMillan's faith. Gain 620,000 in cash.
10 52 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 52 Aging Crisis. Owe 10,000 for medical bills.
11 52 Retired at age 52.
11 52 Retired.
11 54 Gained a contact.
12 56 Aging Crisis. Owe 50,000 for medical bills.
12 57 Betrayal. Convert an Ally into a Rival or Enemy.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 63 A new romantic starts. Gain an Ally.
14 64 Aging Crisis. Owe 30,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙