Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
19 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
23 |
A mission goes wrong and Gertie Gregory is stranded behind enemy lines. Ejected from the service. |
3 |
23 |
Failed to qualify for Colonist (Citizen). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
24 |
Perform an exemplary service for the scouts. |
4 |
27 |
Continued as Scout (Surveyor). |
4 |
28 |
Gertie Gregory's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gertie Gregory fail to help. Gain an Enemy. |
4 |
28 |
Gertie Gregory have no idea what happened to Gertie Gregory – they found Gertie Gregory's ship drifting on the fringes of friendly space. |
5 |
31 |
Continued as Scout (Surveyor). |
5 |
32 |
Serve as the courier for an important message from the Imperium. |
5 |
35 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
37 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
7 |
37 |
Failed to qualify for Performer (Entertainer). |
7 |
37 |
Returned to Drifter (Barbarian). |
7 |
41 |
Gertie Gregory do not know what happened to Gertie Gregory. There is a gap in Gertie Gregory's memory. |
8 |
41 |
Failed to qualify for Free Trader (Merchant). |
8 |
41 |
Switched to Drifter (Wanderer). |
8 |
45 |
Find Ancient Technology. |
8 |
45 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
49 |
Gained a contact. |
10 |
49 |
Continued as Drifter (Wanderer). |
10 |
51 |
Gertie Gregory run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
55 |
Gertie Gregory aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
Retired. |
12 |
56 |
Moved to a new world. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |