Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Hehi spend a great deal of time on the fringes of Charted Space. |
2 |
25 |
Hehi's ship is damaged, and Hehi have to hitch-hike Hehi's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 6 Contacts. Gain 2 Enemies. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Hehi's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hehi fail to help. Gain an Enemy. |
3 |
29 |
Psychologically damaged by Hehi's time in the scouts. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Physician (Scholar). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
33 |
An investigation takes on a dangerous turn. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Go undercover to investigate an enemy. |
5 |
36 |
A job goes wrong, forcing Hehi to flee off-planet. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
41 |
Hehi's work ends up coming home with Hehi, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
41 |
Became a Entertainer (Performer). |
7 |
45 |
Refused to criticise a questionable political leader on Hehi's homeworld. |
7 |
45 |
Promoted to Entertainer (Performer) rank 1. |
8 |
45 |
Continued as Entertainer (Performer). |
8 |
49 |
Gain a patron in the arts. Gain an Ally |
8 |
49 |
Promoted to Entertainer (Performer) rank 2. |
9 |
49 |
Continued as Entertainer (Performer). |
9 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
53 |
Promoted to Entertainer (Performer) rank 3. |
10 |
53 |
Continued as Entertainer (Performer). |
10 |
57 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
11 |
57 |
Failed to qualify for Colonist (Citizen). |
11 |
57 |
Became a Drifter (Scavenger). |
11 |
60 |
Find valuable salvage. |
11 |
61 |
Promoted to Drifter (Scavenger) rank 1. |