Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Helene Donaldson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Line/Crew) with previous rank. |
2 |
25 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
29 |
Special assignment or duty on board ship. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
31 |
Vessel participates in a diplomatic mission. |
4 |
34 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Returned to Navy (Engineer/Gunner). |
5 |
35 |
Abuse Helene Donaldson's position for profit. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 2. |
6 |
38 |
Voluntarily left Engineer/Gunner |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
40 |
Helene Donaldson went above and beyond the call of duty. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
43 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
43 |
Became a Drifter (Barbarian). |
8 |
47 |
Attacked by enemies and injured. |
8 |
47 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
47 |
Gain Enemy if Helene Donaldson don't already have one. |
8 |
47 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Drifter (Barbarian). |
9 |
51 |
Betrayed by a friend. One of Helene Donaldson's Contacts or Allies betrays Helene Donaldson, ending Helene Donaldson's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Retired. |
10 |
52 |
Moved to a new world. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
57 |
Accused of a crime. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
63 |
Find an Alien Artifact. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |