Retired Lance Corporal Hessie Dunn  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 64 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 12 (2) 4 (-1)1113C4
Delusional about own skills, Connoisseur of good drink, Blissful
 
Skills
Admin 1
Animals 0
Astrogation 2
Athletics 0
Broker 1
Deception 0
Drive (Wheel) 1
Electronics (Computers) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Turret) 1
Heavy Weapons (Vehicle) 1
Language (Trokh (Aslan)) 1
Mechanic 0
Medic 0
Persuade 1
Stealth 0
Steward 0
Streetwise 1
Survival 0
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Marine Support Lance Corporal11
Drifter Scavenger 13
Merchant Broker 24
Drifter Wanderer 01
Citizen Colonist 12
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Curley Rose Contact 0 1 1 0 Lancian (M/54)
Minta Dart Contact 2 2 4 5 Sylean (F/43)
Zella Jennings Contact 1 2 2 3 Sylean (F/27)
Allie Bradley Ally 1 0 1 0 Ziadd (F/80)
 
Term Age History
1 18 Became a Marine (Marine Support) with the new title Marine.
1 21 Advanced training in a specialist field
1 22 Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal.
2 22 Voluntarily left Marine Support
2 22 Became a Drifter (Scavenger).
2 26 Attacked by enemies that Hessie Dunn easily defeat.
2 26 Gain Enemy if Hessie Dunn don't already have one.
2 26 Forced to continue current assignment.
2 26 Promoted to Drifter (Scavenger) rank 1.
3 26 Continued as Drifter (Scavenger).
3 27 Find valuable salvage.
4 30 Continued as Drifter (Scavenger).
4 34 Betrayed by a friend. One of Hessie Dunn's Contacts or Allies betrays Hessie Dunn, ending Hessie Dunn's career. That Contact or Ally becomes a Rival or Enemy.
5 34 Became a Merchant (Broker).
5 38 A good deal ensures Hessie Dunn is living the high life for a few years.
5 38 Promoted to Merchant (Broker) rank 1.
6 38 Continued as Merchant (Broker).
6 39 Make an unexpected connection outside Hessie Dunn's normal circles. Gain a Contact.
7 42 Continued as Merchant (Broker).
7 44 Make an unexpected connection outside Hessie Dunn's normal circles. Gain a Contact.
7 46 Promoted to Merchant (Broker) rank 2.
8 46 Continued as Merchant (Broker).
8 48 Given advanced training in a specialist field
8 50 Forced to muster out.
9 50 Switched to Drifter (Wanderer).
9 51 Injured. Fully recovered. Owe 5,000 for medical bills.
10 51 Became a Citizen (Colonist).
10 52 Hessie Dunn learn something Hessie Dunn should not have – a corporate secret, a political scandal – which Hessie Dunn can profit from illegally.
10 55 Promoted to Citizen (Colonist) rank 1.
11 55 Aging Crisis. Owe 50,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Citizen (Colonist).
11 56 Lightly injured, no permanent damage. Fully recovered.
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 56 Retired.
12 57 Gained a contact.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 62 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 64 Aging Crisis. Owe 30,000 for medical bills.
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